• September 05,2014
    Dialogue between Itagaki and his mentor Leiji Matsumoto is now released as a digital book from Docomo dBook. This is a part of a project called "Leiji Matsumoto Galaxy Dialogue" which celebrates his 60 years career as a manga artist, where experts in various fields are invited to discuss about creation with him (10 volumes are planned in total). Itagaki was invited as the memorable first guest. In this book, they recognize their source of creation while talking about their vivid infant stage and then discuss about war and peace at the end. Please enjoy profound messages included in their dialogue.
  • September 02,2014
    Our CTO, Tomonobu Itagaki's interview is now featured on EDGE (Street Date:August 28, 2014).
  • July 24,2014
    [Weekly Famitsu] August 7th Issue (Street Date:July 24, 2014) Our CTO, Tomonobu Itagaki's interview is featured.
  • July 02,2014
    The reviews of Devil's Third are now featured on
    - GameSpot
    - Polygon
    - Game Informer
    - TechTudo
    - INSIDE
  • July 02,2014
    The movie of Nintendo TreeHouse Live @ E3 - Devil's Third Demo is featured.
  • June 12,2014
    Devil's Third is now featured as one of E3 2014 Wii U line-up.
  • June 12,2014
    The presentation of Devil's Third is now featured on GameSpot.
  • December 27,2013
    Our CTO, Tomonobu Itagaki's interview is now featured on
  • December 26,2013
    Our CTO, Tomonobu Itagaki's interview is posted in the the special topic article "100 Top Creaters: Their ambitions in 2014" of [Weekly Famitsu] Janaury 9/16 issue (released on December 26, 2013) .
  • December 26,2013
    Rock CEO's "You gotta hear this!" - # 9 : KISS - "Alive!" "Destroyer" "AliveⅡ"

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The Wrestler Hero (May 19, 2014)

The wrestler hero, Mr.Akira Maeda, visited our studios the other day.
As many of our staff have created fighting games in their career, all of them including our CEO Kanematsu, who is an avid fan of Pro Wrestling and Mr.Maeda, got excited!
Mr.Maeda has a detailed knowledge of military affairs and history.
Also, he is such a hard core gamer as to revamp his PC himself.
What we could hear directly from him about handling weapons and the ways to apply submission holds surely provides us a helpful perspective in our game development and leads us to create a game that can excite Mr.Maeda for real.